Weapon Scaling – Guns

Fallout 4 Mods |

Weapon Scaling – Guns

I noticed that weapons get pretty shitty at later levels, so I want to add some improvements to weapons based on player level by adding a “Level Mod” section to weapons.

With this mod, you can simply go into a weapon’s modification menu, and there should be a section that says “No Level Mod”. Most mods are level 40 and up (to 60), but some weapons have mods at level 30.

Weapons currently improved:

10mm Pistol
Increased damage.

Deliverer
Increased damage.

.44 Pistol
Increased damage and automatic firing.

Assault Rifle
Increased damage.

Combat Rifle
Increased damage and rate of fire.

Hunting Rifle (Sniper Rifle)
Increased damage, rate of fire, and reload speed.

Submachine Gun
Increased damage.

Combat Shotgun
Increased damage.

Double-Barrel Shotgun
Increased damage and reload speed.

Laser Rifle (Laser Gun)
Increased damage.

Laser Splitter (Laser Gun)
Increased damage. Decreased rate of fire and recoil.

Institute Laser Rifle (Institute Laser)
Increased damage.

Institute Laser Splitter (Institute Laser)
Increased damage. Decreased rate of fire and recoil.

Plasma Gun
Increased damage. Decreased recoil.

Laser Musket
Increased damage and crank speed.

Railway Rifle
Increased damage and reload speed. Decreased recoil.

If you have any feedback (like bad balancing) and other guns you want scaled, message me or comment!

I’m currently working on the melee weapons, and probably armor after.


Credits: EinTaxi
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