‘The Neutral Solution’ Example Saves

Fallout 4 Mods |

‘The Neutral Solution’ Example Saves

A set of saves that demonstrate the result of my The Neutral Solution guide.
Includes completion with all factions simultaneously, and alternate solutions.

Current Files:
All Factions
Pre-Choice
Planned Files:
No Brotherhood
No Railroad
No Institute

Installation:
Open desired .rar
Place the .fos files in:

C:\Users\USERNAME\Documents\My Games\Fallout4\Saves

Read the Guide first

I will be disabling all of my package-based mods for these saves.
The only mods still active will be graphical changes, so it won’t effect the save at all.

I have tried to collect all Magazines and Bobbleheads in areas that I pass but I am likely to miss many of them.
All SPECIAL stats were set at 4 at the start of the game.
Charisma is boosted to 10 so quests are easier to complete.

Each save might use these console commands:

TGM,
TDetect,
TCL,
AddItem,
SetStage,
SetAlly,
SetAV,
ModAV,
Set,
COC,
Kill,
Moveto,
ResetQuest
CompleteQuest,
Enable,
Ressurect

Please report any bugs you experience, both in the bugs section, and as a post.
I need to know of any issues so I can fix them as soon as I can.

Quote from the Guide:
“This guide will teach you how to use specific console commands to allow you to complete as many faction quests as possible before war is technically impossible to avoid. If you follow the instructions provided you will be the Sentinel of the Brotherhood of Steel, Director of the Institute, and still have access to every Railroad, Brotherhood, and Institute quest. And you will be able to keep Paladin Danse as a follower while being friends with the Brotherhood of Steel.

This guide will also contain methods for alternative solutions that will exclude one of the story factions to simplify the process, and if you just hate one of them too much but want to keep the other two alive. The method that works the best so far is “All Factions”

For most faction story quests there will be a trigger that sets another faction to war, or changes how another faction behaves. To avoid these triggers, it will require you complete certain objectives for certain quests in a specific order. I have had to go back many quests in order to fix a single mistake early on, so be very careful when completing instructions.

If you want a legitimate or lore-friendly solution, then you’ll have to wait for someone to release a sophisticated mod.”

Current Bugs:
All Factions: – Liberty Prime can’t be activated – Tinker Tom keeps running away – Can’t talk to Shaun (the Synth)


Credits: MagicGonads
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