Starter Housing
Hello,
I’m practising my base building for the time when CK finally comes out. This is a pretty big base right in sanctuary hills. Sadly you’re stuck with my name / char customization. I wanted people to use this early game so I haven’t done any quests besides getting the hobo’s move to Sanctuary.
Furthermore the interior of the buildings are mostly empty. I wanted to make you a shell that you could fit according to your own wishes. The basic stuff is there though, as is food / water / minor defense.
Obviously the materials look a bit too shiny for their surroundings but I intentionally left some stuff unscrapped. Combine that with the Grass mod + fixed walls and the surroundings look beautiful, yet not 100% finished.
Do give feedback of what kind of base mods you would like later on! What sort of buildings and where would you like them to be.
Batman,
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CURRENT STATUS : : : Save file added
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MODS REQUIRED
Alternate Settlements
clean settlement
Longer power lines
Fantastic food planters
Snap ‘n Build Greenhouse
Homemaker expanded
Settlement Supplies Expanded
A touch of green
Brighter Settlement Lights
Pre- Apocalyptic Walls for Sanctuary
Pre-Apocalyptic roads and sidewalks for sanctuary
Robot Home defense
Simple Intersection
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ADVICE ///
I recommend turning | True Storms | off for this base. I’m not sure why but the building is acting weird with the heavy rain / fog and it’s going through the building. Caused some sound effects to bug for myself. Also take a look at all the mods mentioned. Obviously some like Brighter Settlement Lights are not needed 100% but the mod makers all did a great job with these mods!
You can turn of the pre-apocalyptic mods if you want a more ruined Sanctuary, but for me it’s really made Sanctuary beautiful, yet believable.
If you have any questions, tips, feedback feel free to contact me!
regards,