Standalone Workbenches – Crafting Framework Patch
Lets Crafting Framework use the workbenches from Standalone Workbenches.
TL;DR: What you need to know:
This patch lets Crafting Framework use the workbenches from Standalone Workbenches.
It changes the name of one workbench to bring it in line with Crafting Framework.
It hides unused workbenches.
It is flagged as an ESL.
Why this patch exists:
I recently realized that I could trim down my load order by 9 mods and over 350Mb by replacing my AWKCR-dependent mods with Crafting Framework. The problem is that I really didn’t like CF’s universal workbench. It’s stable, it’s elegant, it’s very well done, but it screams at me through the fourth wall every time I use it. I made this patch as a more immersive alternative.
FAQ:
Q: Did you remove the universal workbench from Crafting Framework?
A: No.
Q: Is this compatible with AWKCR?
A: Maybe. This patch is meant to let Crafting Framework serve as a lightweight alternative to AWKCR mods while using Standalone Workbenches for immersion. I didn’t really test to see if it worked with the mods it was supposed to replace.
Q: Did your patch crash my game?
A: No. This patch does nothing more than change a few keywords on workbenches. And one name.
Q: How should I make the workbench patch for Crafting Framework?
A: If you don’t understand this question, ignore it. This patch does not need to be patched by another patch.
If you are going to make a workbench patch, just do what you would normally do for your other mods. Standalone Workbenches does not add any recipes and will not affect the workbench patch one way or another.