Remixed Minigun Sound

Fallout 4 Mods |

Remixed Minigun Sound

This is a spiffy new firing sound for the Minigun which is actually comprised entirely of the various original firing sounds, remixed and edited into a new one. See, I noticed that the Minigun sounds way more intense when it’s being fired off in the distance by some NPC than it does when you’re right next to it, so I took the various ‘distant’ firing sounds and mixed them together with the 1st person firing sound in Goldwave, resulting in a new sound that is based on the original but has a much more vicious edge to it than before. The sound loops correctly and also sounds fine in VATS.

Before & after comparison video:

========
Installation
========

1. Enable modding if you haven’t already. Here’s a useful guide.
2. Extract the “Sound” folder in the archive to the Data folder in your Fallout 4 main directory.

========
Compatibility
========

This mod changes only the first person firing sound. The spin up, reload and distant firing sounds are untouched.

========
Changelog
========

v1.0 – Initial release.
v1.1 – Refined loop cues to make the sound loop more smoothly.

========
Tools Used
========

Bethesda Archive Extractor – To extract the original sounds.
Goldwave – To do the mixing.
Wavosaur – To add loop cues so that the new sound would loop correctly.

If you’re working with weapon sounds yourself and running into problems getting them to loop properly on automatic weapons (as I did making this), see this thread for a solution.

========
Recommendations
========

For more minigun fun, try…

Something to increase the Minigun’s woeful base damage so it’s no longer such a tickle machine. I suggest Minigun Damage Increase.
Shell Rain so you can carpet the wasteland in 5mm shells!
Role playing as an A10 Warthog!


Credits: MattyDienhoff
1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)
Loading...

This content was uploaded by website visitors. If you notice any mistake, please let us know.




You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *