Proper Trading Stores and Animation

Fallout 4 Mods |

Proper Trading Stores and Animation

PROPER STORES & ANIMATIONS


Description:-

I hate how all of those trading stands as it doesn’t even resemble what your assigned settlers are actually selling aside from their ugly big space-taking stand.

What I did is I’ve changed up how their trading stands looks and settlers animations for now to be the same as the crafting workbenches (note that the player cannott interact with the workbenches the assigned settlers are using).

So know, an Armor-smith who sells your armor would be seen like he actually made the armor, not just stupidly wiping dish rug.

BACKUP YOUR SAVES!! JUST FOR PRECAUTION! THIS IS MY FIRST MOD BTW. CURRENTLY Stable :).

Currently what have been changed so far:-

All Weapon Trading Stands – Weapon Workbenches
All Armor Trading Stands – Armor Workbenches
All Clinic, First Aid, Surgery Center – Chemistry Workbenches

Planned Features:-

Completely change the trade, clothing, restaurant stores
Make all the workbenches so that player can use it too
Add fully-functional barber shop and an actual usable surgery center
Add workbench variety
Add animation variety

Tools Used:-


Recommended Mods:-

These are the mods that I used to play alongside this mod and with no known issues and I highly recommend to download it to have an immersive settlements in the Commonwealth!!

Business Settlements

OCDecorator – Static Loot for Decorating

Homemaker – Expanded Settlements

Crafting Workbenches

Settler Renaming – Rename Settlers and NPCs


Installation:-

Add this row under the [Archive] section of your Fallout4.ini:
bInvalidateOlderFiles=1

Remove everything from sResourceDataDirsFinal:
sResourceDataDirsFinal=

I recommend installing through the Nexus Mod Manager.

With Nexus Mod Manager (NMM):
Download the mod by clicking “Download with manager”.

Manual installation:
Manually download the .zip file containing the mod.
Open the .zip using a file archiver.
Extract the ProperStoreAnimation.esp into the Data folder (not in any subfolder) of your Fallout 4 installation.
Open plugins.txt (located in C:\Users\-username-\AppData\Fallout4) and add the name of the .esp files you chose to the list.

Uninstall:-

With Nexus Mod Manager (NMM):
Deactivate the mod by double-clicking it.
Mark the deactived mod and uninstall or delete it.

Manual uninstallation:
Remove all files associated with the mod from your Data folder.
Remove the name of the .esp files you used from plugins.txt.

Last but not least:-

If you like it, tell others and endorse! And if you don’t tell me why. Please report any bugs or anything you want me to add to this mod as I’m looking forward to hear it from you all!! Thanks!


Credits: opsedar
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