Nuka-Bench
A solution to the fusion core problem.
Description
Nuka-Bench adds a new craft able workbench that allows for the creation of normal fusion cores as well as 3 others with varying drain speeds.
Malfunctioning Fusion Core- Truly a mystery to how it hasnt blow up yet, functions at half capacity.
Fusion Core- Normal Fusion Core.
Improved Fusion Core- Removed some lining and moved things around to add some extra juice, functions at around twice capacity.
Overcharged Fusion Core- An Improved Fusion Core with a lot of extra charge put into it, twice the capacity as its predecessor.
Recipes
See Images for recipes and perk requirements.
Installation
Recommend using NMM or another mod manager,
Otherwise – Extract and place NukaBench.esp into Data Folder found in “Steam\SteamApps\common\Fallout 4\Data”
Use mod manager in default launcher to enable. (Click the left side of the helmet on launcher popup)
Misc Info
Adds new items with no overrides so no compatibility issues.
Made entirely with FO4Edit.
FO4Edit has shown to be safe so far,and was for previous installments. Tesvsnip (famous for save file corruption) was never finished for its intended game and corrupted saves files for it as well. Still use mod at own risk.
Future Development
Re-texture Chemistry Workbench – Current project
Making cores turn into components upon depletion – Currently on hold until tools related to scripting (or the GECK) are updated, or I find a workaround.
Create Custom Workbench – Same basic situation as above, but with meshes.
Quest Line for a Perpetual Fusion Core – Scripting Issues again.
This mod is intended to be as lore-friendly as possible, any feedback on balancing in its early stages greatly appreciated!!
And as always – Any comments, bugs, or suggestions always welcomed.