More Realistic Pain Train Knockdown
This is just a small mod to reduce the cartoony behavior of the pain train’s knockdown effect while keeping the effect satisfying. I reduced the pain train’s push multiplier from 9x to 6x, which is the threshold I found for balancing realism and fun.
This mod does not modify any ragdoll weight or force values, so ragdolls will still float through the air a little bit instead of dropping to the ground immediately.
Below is a short video demonstrating the effects of the mod:
Having enemies fly backward actually turns out to be preferable for Pain Train, because if enemies are not thrown back from the charge and the
player keeps sprinting, it gives the appearance that you phased through them instead of bashing into the target. I found that reducing the multiplier to 6x put it right at the point where the target would not clip into the player if the player kept sprinting.
Let me know what you think in the comments!