More Power Armor Materials
Have you ever asked yourself why you can add super high-tech mods to something as simple as rags, yet many of these are not available for your last-generation pimped out Power Armor?
(THIS MOD IS STILL IN BETA)
This mod seeks to add more material options to Power Armor, to feel more in line with the great options available to regular armor.
As this is still a very early version, the only extra material available so far is BioCommMesh, which is slightly weaker for power armor, adding only 25% extra chem duration per part, however it can be added to all parts!
I am open to requests for other Power Armor materials types and will be adding more after the holidays!
Notes:
– I have tried making the BioCommMesh material slightly reduce the protection values of the armor, for balancing purposes, however there seems to be a glitch with FO4Edit that isn’t allowing me to change an integer into a float value. I will see what I can do about this after the holidays.
– I am completely inexperienced with texture work, for now. So the materials will be more focused on practical use, than aesthetics.As such, there is, at the moment, no visual change for BioCommMesh. If anybody is willing to volunteer to helping and contributing with the texture work, I will be more than willing to include and credit your work.
– Please leave suggestions and don’t worry if I don’t respond in the next couple of weeks, as I will be away for holidays, but will get back to implementing interesting suggestions afterwards.
Compatibility:
-Should have no compatibility issues, as it only creates new assets.
Load Order:
-Irrelevant.
Other mods by me:
– Craftable Fertilizer
– Homemade Crafting Materials
– Muggy’s Legacy