Any Mod Any Weapon by LucasGod

Fallout 4 Mods |

Any Mod Any Weapon by LucasGod

Description:

This mod allows you to craft and attach any non-melee weapon mod, on any non-melee weapon. It’s not balanced, not immersive, and might even affect the non-unique weapons carried by enemies you find in the wild or on stores. But it’s really fun!

Attach a mirv launcher on an automatic gun and make it rain nukes!
Attach the rocket launcher lock-on sights on any weapon!
Attach the gamma gun dish on your gatling laser and spread that radiation across your enemies at ludicrous speed!

Possibilities are endless!

What this mods does:

– Adds the list of available mods from every single weapon (except pipe guns) to all other weapons (including pipe guns)
– USES FO4EDIT

What this mods does NOT:

– Adds new weapon mods
– Changes weapons stats in any other ways other than the mods themselves does
– Change armor mods/melee weapon mods
– Add pipe weapon mods to other weapons (Because fuck pipe weapons)
– Change the perks or materials required to craft any mods
– Screw up your saves

Useful info:

Weapons created with the help of this mod KEEP THEIR MODS even after you unistall it, so if you want to create your custom weapon, but doesn’t want enemies to have custom weapons as well, disable this mod after you’re done creating your weapons. If you want to get rid of your custom weapon, just sell it.

If you have any Fallout 4 mods that adds NEW weapon mods to existing weapons, they will most certainly be available to other weapons as well.

Some weapons may look UGLY, because they were not meant to be used with other mods.

Some weapons can be super overpowered, and some can be utterly underpowered, as far as having negative attributes

Some restrictions still apply, so you can’t attach a muzzle to a barrel that doesn’t support muzzles, but you can attach it to a barrel that supports, and then change the barrel. The muzzle will most likely disappear but the effects will carry on.

The way the projectile look and behave is usually inherited from the muzzle, so if you attach a laser weapon muzzle, the projectiles will behave as lasers (Even if you use another kind of ammo), if you attach a Junk Jet muzzle, the projectile will travel in an arc, and it seems legendary mods such as explosive override this, so explosive junk jet projectiles won’t travel in an arc. Keep that in mind.

Enemy weapon generation is kinda buggy with this mod, I recommend you use it only to craft your weapons, and disable it afterwards if you plan on looting genuine weapons from enemies.

Please, endorse this mod if you like it.

Changelog:

– 1.0.0 – First release
– 1.1.0 – Fixed weapon names not showing up properly
– 1.1.1 – Added Double Barrel Shotgun to the list. Fixed some duplicated entries
– 1.1.2 – Fixed all weapons sounding like the Double Barrel Shotgun.
– 1.1.2b- Fixed the previous sound glitch for real this time. Hopefully.

Install:

Add AnyModAnyWeapon.esp to your Data folder
If this is the first mod you install, make sure to follow the steps below (taken from the Nexus wikipedia):


Credits: LucasGod
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