Minutemen Quest Relief
This mod does not disable any quests, it simply lowers the maximum number of possible active Minutemen radiant quests and also lowers the chance you’ll be given one.
There are two main global variables that regulate the Minutemen radiant quests, both during the recruitment stage and after they’ve been re-established…up until the entire questline is finished (the main quest, in other words). These two variables are:
1) minutemenrandomeventchance (game default is 25%) – lowered to 10%
2) minutemenmaxactiverecruitmentquests (this is the biggy that puts the heat on the player, default is 3!) – lowered to 1
So now, instead of having up to three radiant quests active at any time and a 1-in-4 chance that you’ll get one anytime Preston sees you…you’ll only have a 1-in-10 chance you’ll be waylaid and can only have one in your quest log at any time anyway.
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OPTIONAL ‘Marquis de Sade version’ (by request)
Increases maximum possible radiant quests to 30, increases chance to obtain to 90%
*Author has no liability for consequences, side effects, medical issues or fees associated with the use of this file; you’re on your own.
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Compatible with Minutemen Overhaul, simply load this after.
My Fallout 4 Mods