Lootable Workbenches
Lootable Workbenches
Ever wondered why those randomly placed workbenches are always empty? If not, you won’t have to.
Lootable Workbenches adds:
Weapons, ammo and grenades to weapon benches
Armor and scrap items to armor benches
Chems and aid to chemistry stations
Food to cooking stations
The items added are generated from leveled lists already in the game files to keep things balanced. You won’t be finding Combat Shotguns at level 1 and can still find improved Leather Armor and Pipe Pistols at level 50. Made with FO4Edit. NMM install should probably work. I don’t use it, let me know.
NMM Compatible
Manual Installation:
Copy/move LootableWorkbenches.esp into your Fallout 4\Data directory
Navigate to and open your plugins.txt file located in %appdata%\local\Fallout4\
Add LootableWorkbenches.esp to the bottom of the file and save
This mod is most effective in a fresh game. Workbenches are slightly different from other containers in the world such as toolboxes and lockers because they are listed as furniture. Like containers though, if you’ve already loaded/visited a cell and caused the items there to populate, the workbenches will not have any items spawned in it. Workbenches found in cells/dungeons that repopulate after a certain amount of time should have loot spawned in them, haven’t tested it.
If you like this mod, check out my other one: No Settlement Attacks
Building new workbenches at your settlements will not cause items to spawn in them
In my screenshots I’m using Bhaal’s Better Sorting 1.3
Will not harm your current save or settlements