Longer Range Projectiles

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Longer Range Projectiles

Longer Range Projectiles 0.1

Description
The max Fade LOD distance of actors is 15,000(editable in game). But the max range of the main bullet is 10,000.
So I was not able to snipe the visible enemies very far away. This mod resolves it.

Details
This mod changes the range to 15,000.
Moded projectiles:
.308
.38
.44
.45
.50
5mm
5.56mm
10mm
2mm EC
Laser (red and blue)
Turret’s bullets
Projectile with legendary effect (Esplosive, Incendiary)

Incidentally, I will note the playable projectiles with range more than 15,000 in Vanilla.
Alien blaster Projectile 25,000
Fat Man Projectile 22,000
Missile Projectile 15,000
Plasma Projectile 15,000
Gamma gun Projectile 15,000
Cryo Projectile 15,000
Railway Rifle Projectile 15,000
Syringer Projectile 15,000
Broadsider Projectile 15,000
Junk Jet Projectile 15,000

The location recommended to try the ultra-long-range sniping for testing this MOD. (Please click to see large picture.)

Install
Download with NMM and activate.

Uninstall
Deactivate in NMM.

Confliction
A Mod edited projectiles in Vanilla.

History
0.1 2016/03/20 Initial release.

Credit to
Bethesda Softworks
Nexusmods
ElminsterAU, Hlp, Zilav and Sharlikran (FO4Edit)

Tools Used
FO4Edit http://www.nexusmods.com/fallout4/mods/2737

Author
spad

日本語
表示されたキャラクターが消えるゲーム内で設定可能な最大距離が15,000なのに対し
主だった弾丸の最大飛距離が10,000になっていて超長距離スナイプが不可能だったので飛距離を伸ばすためのMOD。


Credits: spad
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