LK-05 Carbine

Fallout 4 Mods |

LK-05 Carbine

This weapon is fully automatic and chambered in 5.56 Ammo. It has stats balanced between the Submachine Gun and the Assault Rifle. Fully upgraded this weapon is fairly accurate at medium to long range.

Here is a short video demonstration by BenderSKR:

If you are on YouTube considered Subscribing to his Channel. He makes awesome cinematic videos.

The ENB Preset in the video and screenshots are by BenderSKR also. Check out his preset here:

Sugar Bloom (ENB and ReShade Preset)

I have included the following Weapon Mods:
Receivers: Standard Auto, Armor Piercing Auto, Hardened Auto, Rapid Auto, Hardened Piercing Auto, Powerful Auto.
Barrel Attachments: Standard Barrel, LAM Attachment, Flashlight Attachment, LAM+Flashlight Attachment.
Stocks: Standard Stock, Hardened Stock, Recoil Compensating Stock.
Magazines: Standard Magazine, Quick Eject Magazine.
Sights: Standard Sights, Reflex Sight, Medium Scope, Medium NV Scope.
Muzzle: Suppressor.

If you do not like the look of the LAM or the Flashlight Barrel attachments but want the benefits, there is a LAM+Flashlight that doesn’t have the Laser or change the Pip-Boy light.

Known Issues:
Reload animation. The Magazine clips through because it uses the Submachine Gun animations. The LAM makes the Weapon Preview go off of the screen when attached at the Weapons Workbench. Just attach the LAM last if you want to use it and see the other Modifications. If you are wearing a helmet with a Flashlight on it, it might conflict with the flashlight from the weapon. Also you will have to switch to another weapon if you have the Flashlight mod and want to use the regular Pip-Boy light. Hopefully all of these issues can be resolved in the future but they are all pretty minor. See Stickied Post for more info. If you find any bugs please report them in the BUGS SECTION not in the POSTS SECTION or they will be ignored. Thank you!

Getting the Weapon:
IMPORTANT! To get the weapon please make sure you follow these steps first:

Navigate to your Fallout 4 Folder at the following location:
“Documents/My Games/Fallout 4”
Within this folder will be a number of .ini files, highlight:
“Fallout4Prefs.ini” and “Fallout4.ini”.
Right Click, select Properties and ensure that these are NOT marked as read only.
Open Fallout4Prefs.ini with your favorite text editor
Navigate to the very bottom and you will see the line [Launcher].
Directly underneath this, add the following line:
bEnableFileSelection=1
Save and Close
Open Fallout4Custom.ini with your favorite text editor.
Add the following lines to your Fallout4Custom.ini:
[Archive] bInvalidateOlderFiles=1
sResourceDataDirsFinal=

I have also made a patch for my other mod that lets you craft Standalone Weapons at a custom workbench or using the workbench from AWKCR. There are also merged patches and leveled lists patches for most of the popular weapon mods on Nexus. The single patches are in the Misc section. You can check that mod out here:

Standalone Weapon Crafting Station and AWKCR Patches

If you want to just use Console Commands to get the Weapon type this in the console:
help “lk-05” 4
Look for the record that has “WEAP” in front of it then type this:
additem xx000800
change the x’s to the number the WEAP record shows.

IF ALL ELSE FAILS REFER TO THIS PAGE…

Fallout 4 Mod Installation

Credits:
All credit for the original Models and Textures go to Likon at GameBanana. The Scope was done by Paul Yakushev at GameBanana. BenderSKR for doing some work on the normal maps. DOOM for messing everything else up.

Big thanks to BenderSKR for doing the awesome video and screenshots pre-launch so this could all be presented so well. Really, Subscribe to his YouTube Channel.

DISCLAIMER:
I am not trying to make any money off of this mod. If there is a problem with this being uploaded here please let me know and I will do my best to remove it. Thank you in advance.

My Other Fallout 4 Mods:

SEE MORE HERE
Thank you BasedGod


Credits: DOOM
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