keyNuker – Hidden Keys
keyNuker – Hidden keys (and passwords)
Keys (and passwords) will no longer be shown in the inventory. No need to worry, they are there, but invisible in the UI. Modular structure allows use of this mod with any other string replacement mods, and/or languages; however, with other languages, you will see the EN names of the keys (before picking them up, or using them, or etc… but not in the inventory)
Features
-A MISC tab that is not cluttered with keys
Compatibility
-Compatible with PipWare UI, and any string replacement such as NewDialog
-For the affected UI files, the character limit is doubled before the … kicks in. In other words you can now use this along with nodotdotdot
-For other HUD replacements such as Pleasant UI, do not select the optional Invisible Tags option in the installer.
Installation
-Simply click Download with Manager button
-Enable/Disable the mod as you like
-For manual install, refer to the ReadMe file
Troubleshooting
-Cannot see the changes? Make sure the .esp is enabled. If problem persists, increase the priority of the .esp file; there can be a conflict.
-Problem persists? Make sure keyNuker’s “PipboyMenu.swf” is used, without it the mod is useless
Need Help? / Want to help me?
If you need help, do not hesitate to comment. I will do my best to help you in any way I can. If you want to help me, I am always open to suggestions, criticism, and would appreciate bug reports, and reports for the stuff I may have missed. If you are playing Dying Light, be sure to check my Dying Light mods.
Change Log
v0.020
-Made “HUDMenu.swf” optional
-Doubled the character limit before the “…” kicks in; you can use this mod on top of nodotdotdot
-If you rename an item using the special keyNuker tag, it will not disappear
-Moved the special keyNuker tag to the end of the names; at least you won’t see the tag as the first thing in the name
-Added a detailed ReadMe for manual install
v0.010
-Initial release