Glow Sights Overhaul
Glow Sights Overhaul V 1.0 by assan84
This mods replaces the glow sights of vanilla weapons. For the most part it just changes the color of the glow-sights to White Front / Red Rear, but
other tweaks have been added see below.
This mod changes the glow-sights of the following weapons:
Deliverer
10mm pistol
Combat Rifle
Combat Shotgun
Submachine Gun
Syringer (reflex too)
Hunting Rifle
Laser Musket
Double Barrel Shotgun
In addition to color changes I have made the Following Adjustments:
10mm Pistol – moved rear glow dots slightly. They looked stupid because they were actually hanging off the iron sights.
Deliver – Reduced Rear Glow dot brightness by 2/3. Had the most emissive value I have seen yet in any of the sights.
Syringer – Moved Front Glow dot slightly to centre it on the sight. <—Let me know if you find this throws off the accuracy. I tested It and did not notice a difference.
Hunting Rifle – Doubled Front Brightness. Increased size of glow dot by 20%. Its still really small. Its a limitation of the distance between the front and rear sights more than brightness or size of the dot. If I increase it any more it will just turn into a glowing ball.
Submachine Gun – Reduced Rear Glow Dot Brightness by 2/3.
This mod Replaces the Vanilla Glow Sight Meshes. It uses no .Esp File.
This mod is compatible with mods that change the textures of weapons.
Installation:
Install using NMM OR.
Manual Installation: Place the meshes folder contained in this file in you fallout 4 data directory.
Uninstallation:
Uninstall using NMM OR.
Remove the following folders from your Data/meshes/weapons directory:
10mmPistol
CombatShotgun
CovertSidearm
HandMade
HuntingRifle
LaserMusket
Shotgun
any loose files from other mods contained in these folders will also die.
Credit must be given to the following folks:
NIftools team.
Fo4Edit Team.
BAE Team.
Without these tools mods like this would not be possible.
See my Other Mods:
44 Revolver Sights Overhaul
Missile Launcher Glow Sight
Feel free to request color variations.