Extended Grenade Timer – Pickpocket Detonation

Fallout 4 Mods |

Extended Grenade Timer – Pickpocket Detonation

Inspired by the Shady Sands Shuffle mod that I absolutely couldn’t live without.
Like SSS, this mod only affects detonation time for reverse-pickpocketed explosives.

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If you’ve placed a live explosive in an enemy’s pocket then you probably thought you were being pretty smart and sneaky.

The damn thing blowing up right in your face proved otherwise. You’ve gone and crippled your arm and everyone’s looking right at you.

You messed up.

People saw.

In the vanilla game, the default time between dropping an explosive in your target’s pocket and its detonation is a mere two seconds. Two seconds! That’s barely enough time to turn around let alone get away.

Extended Grenade Timer fixes this. Depending on your module you’ll now have between five and twenty seconds before your placed explosive detonates.

Say goodbye to experiences including but not limited to: blown cover*, crippled limbs*, loss of life*, and grenade regret*.

*EGT does not cover results caused by player actions and assumes no responsibility for any grievous injuries up to and including death

Get in, slip a surprise in their pocket, and get back out in one piece.

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Made with FO4Edit


Credits: Ma-1025
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