ETRFC – Exit Terminals Ready For Combat
“Late one night this Vault Dweller sneaked into the place -”
“How’d you know he’s a Vault Dweller?”
“Those blue pajamas. Shaddup, I’m telling a story. Anyway, he snuck in – poked around in a terminal – then stood up like some kinda retard. That’s when we noticed him.”
“What’d ya do?”
“Shot him.”
~~~Basics~~~
When you exit the Pipboy, you go straight back into the state you were in when you entered it. (Sneaking, weapons drawn, etc.) When you exit a terminal, you stand up like an idiot – with no weapons in your hands. (Double-idiot.)
This mod puts you back into the same state you were in when you got into the terminal. Examples:
* standing, no weapon
* standing, weapon
* sneaking, no weapon
* sneaking, weapon
~~~Honorable Mentions~~~
damanding/crayonkit, who made me start thinking about terminals
kinggath, who gave a couple of hints that helped me along
~~~Known Issues~~~
This mod works by making a record of the character’s sneaking/weapons status every minute. If you go into a terminal at the moment it’s checking, it might think that you were standing up with no weapons in hand – when you were originally sneaking and had a weapon drawn. It’s rare, but is possible.
If you’re also spamming the sneak/unsneak and/or draw/sheathe weapon, it can lose track. It’ll take a minute or so to catch up. You’d have to make a determined effort to cause this.
~~~F.A.Q.~~~
Q: Your mod broke my game!
A: Uninstall this mod and revert to an earlier save.
Q: I’m a modpack user and-
A: Talk to the modpack author.
Q: XBox?
A: Here: