Energy Weapon Sounds

Fallout 4 Mods |

Energy Weapon Sounds

Energy Weapon sounds 2.0
This mod remakes the Laser Musket sounds(All 4 charges), the laser and institute rifle + pistol(They share the same files) and the Plasma Rifle and Plasma Sniper Rifle.
The Laser Rifle sound is the same as my other mod, but everything else has been remade from the ground up.

I am not satisfied with the Laser Musket, but it is a pain in the ass to create something that sounds like a laser rifle but has to have that ye-olde feeling to it.

Full Auto Sounds will NOT be added to the game. It is currently not possible for me to add them without causing massive sound bugs in the game.
I am sorry, I thought it would be possible, but every attempt ends the same way – Constant non-stop loop of the soundfile.
Maybe when the GECK is released I will be able to add them and fix the Institute weapons for NPCs, but until then, no Auto weapon sounds.

Updates:
1.1 Adds VATS sounds – Also VATSAlternate in Optional files.
1.2 Adds NPC update Patch to Laser Rifle(Not institute Rifle as it is bugged and cannot be fixed without the GECK), Laser Musket and Plasma Rifle in CLOSE RANGE, long range remains the same, for now.

If you are downloading 1.1 individual files, remember to download the patch to the file if you want NPCs to have the weapon sounds aswell.

Also, if there is something you feel I missed, or something you would like added, feel free to leave a note in the comment section and I will see if it is possible for me to do =)

Installation:
1: Only manual, place the Sound folder in your Data folder in your Fallout 4 directory.
2: Go to your Fallout.ini file and find the following line: “sResourceDataDirsFinal=STRINGS\ ” and add “Sound\,” to it.

Remove mod:
Delete the files from the sound/fx/wpn folder


Credits: Kelleth
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