Enemy Weapon Randomizer

Fallout 4 Mods |

Enemy Weapon Randomizer

Have you ever felt like the guns of NPCs aren’t ridiculous enough?
Well this fixes that by making almost every gun have random attachments from almost any gun.
Basically Any Mod Any Weapon, but for NPCs.

You can, of course, pick up the weapons and then you’re the one with the laser shotgun that has a sniper scope and a beam splitter.

Now with melee!
(Untested, but I’m pretty sure it should work. Like at least 90% sure. It works.)

Now with special weapons like Cyrolators and Junk Jets!
(Yes, Fat Man too. Prepare for MIRVs.)

Starting a new game after installing this is recommended if you want random weapons for more NPCs, because existing NPCs aren’t affected by this mod.

Recommended mods:
Any Mod Any Weapon by LucasGod
Craft Mod Full Names and Sorting by BlandSauce

This mod was inspired by Any Mod Any Weapon by LucasGod and it is almost necessary with this mod.
My mod doesn’t let you put any mod on any weapon.
Non-AnyModAnyWeapon version sold separately. Also free. Why would anyone use that?

The list of weapons that are affected:
(Should actually be every vanilla weapon now)
.44 pistols
10mm pistols
Alien Blasters
Assault Rifles
Broadsiders
Combat Rifles
Combat Shotguns
Deliverers
Double-Barrel Shotguns
Fat Men
Flamers
Gamma Guns
Gatling Lasers
Gauss Rifles
Hunting Rifles
Junk Jets
Institute weapons
Laser weapons
Laser Muskets
Miniguns
Missile Launchers
Pipe weapons
Pipe Bolt-Action weapons
Pipe Revolvers
Plasma weapons
Railway Rifles
Submachine guns
Syringers
Every melee weapon I’m pretty sure

Melee weapons and special weapons such as Junk Jets and Gamma Guns aren’t affected and because of that, not all attachments may be available.

(I think I figured out how to add Fat Men and such to the list (10.02.2016). Soon™…)


Credits: Vanake14
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