Dynamic Flora Harvesting
Dynamic Flora Harvesting
What it does do:
Makes plants give a realistic number of ingredients based on the in game model instead of 1. Outputs range from 1 to ‘an approximate based on the model’ for example corn stalks can give 1-3, bloodleaf plants 1-8. With the standard file you still have the potential to only receive ‘1’ except for Tarburys which have 5-10 as a minimum.
What it doesn’t do:
Currently no planters have been edited.
Why??:
Somehow a Tarberry plant gives me 1 berry from around 80…
Known Issues:
You will not get a notification that you have picked the plant.
Compatibilities:
This mod is incompatible with anything that changes the same item. Such as mods that change food output for settlements.
Installation:
Gopher’s video guide for manual installation
Gopher’s video guide for NMM installation
My other mods:
Fallout 4
Weightless Junk and Misc
Revelation 21:6
Dynamic Flora Harvesting
State Of Decay mods:
Chikawowwows Breakdown Tweak Overhaul (CBTO)
Chikawowwows Lifeline Tweak Overhaul (CLTO)
Lifeline- No Special Zombies
Lifeline- Radio Cost and Cooldowns
Lifeline- Ammo Backpacks and Suppressors
Lifeline- Building Speed Options
Lifeline- Difficulty Tweaks
Lifeline- Resource Rewards
Lifeline- Stockpile and Outposts
Lifeline- Vehicle Tweaks
Story and Breakdown No Special Zombies
NGP mods/savegames:
Watchdogs
Dishonored