Drumlin Bunker v1.3.1
This mod adds a new settlement style location to the bunker southwest of Drumlin Diner. Explore this abandoned facility to discover its purpose before the bombs dropped and turn it into your own player home.
Near the Drumlin Diner(directly southwest), there is a bunker with a forgotten facility beneath it, waiting for a new inhabitants to bring it back to life. This mod introduces a fully customizable settlement where all furniture and lights are fully scrapable, allowing for maximum creativity in shaping your perfect base.
The facility’s layout includes:
– Two bathrooms
– Five small rooms, ideal for living quarters or storage
– A master bedroom for your sole survivor
– A well-equipped lab
– A large office and conference area
– A few smaller utility rooms, perfect for crafting stations or workshops
While exploring, you’ll uncover notes left by the former residents, offering a brief but somber story that paints a picture of the bunker’s troubled past. Although there’s no full quest, the scattered notes give depth to your surroundings, adding a touch of mystery and melancholy to the settlement.
DLC requirements:
– Automatron
– Contraptions Workshop
– Far Harbor
– Nuka World
– Vault-Tec Workshop
– Wasteland Workshop
Also hidden within the facility is “Scientist’s Folly,” a unique weapon that serves as a relic of the bunker’s past. Though it’s not the centerpiece of this mod, it makes for a worthy addition to your arsenal.
This mod should be very compatible with everything out there except some of the larger overhauls. It’s a brand new cell and location so unless a mod heavily alters the eyebot bunker near Drumlin Diner, I can’t see many reasons this would conflict with other mods.
Take control of this forgotten space and shape it however you desire, with every object and terrain fully clearable, giving you the freedom to create a stronghold that suits your vision.
A closing note: due to the nature of FGEP, there may be some mild concerns with this mod and the behavior of enemies inside this area. This is due to an issue with some of the new ghouls added not behaving properly with Ambush Furniture for ghouls. While having this mod will not crash or corrupt your game it may result in some of the enemies being non-responsive or clipped outside of the map location. The use of TCL or the KAH commands may help resolve this. This issue has been reported to the mod author and at present is all that is in my power to do.