Custom Enemy Respawn Timer
UPDATE 12/11/15: I have added a Slower Respawn version. This will increase the spawn rate from the vanilla 7 days for non cleared cells to 14 days. It will also increase the vanilla 20 day cell respawn for [CLEARED] cells to 40 days. Remember, I am willing to make any variation that you guys want. Simply drop your request in the comments section.
UPDATE 12/10/15: I have added an Hourly Respawn.
UPDATE 12/9/15: I have added a Daily Respawn and a No Respawn version. As always feel free to request certain timings.
This decreases the Cell respawn timer from the vanilla 7 days to 4 days. If the cell has been designated as [CLEARED], then it will take 7 days as opposed to the vanilla setting of 20 days. Respawning a cell will restore both loot and enemies.
Sadly, there will come a time when there are no more areas left to clear. It is inevitable. This increases the replay value of the game. Granted, killing the same things all over again when it does not pertain to any quest isn’t nearly as fun as it was the first time, but this is all that we can do for now until Bethesda gives us more tools.
The mod was made with FO4Edit.
Please choose only ONE file. The optional files do not stack with the main. They are simply different versions.
This is my first mod for Fallout. I was more or less trying to learn how to use FO4Edit when I made this, but it is useful all the same. I would be willing to make custom versions for people if they request them.
On the off chance that you are curious, my name is pronounced “YOU-EE-OPP”. People never get it right.
Also, check out my other mod:
No Pickpocket Chance Cap
Can you make this mod for consoles please?