Craftable Guns and Weapons
Nexus Mod Manager Compatible!
Version 1.5 – Major balance and bugfixes!
So ever thought it was kinda shitty how you could modify all these weapons, but not create them from scratch? So did I. Now you can craft all the basic guns yourself a la Skyrim, so long as you have the appropriate materials and perks of course! No more hunting around for that elusive Gauss Rifle, make it yourself!
This mod adds the vast majority of ranged weapons available for crafting at the Chemistry Station, under the Utility Category. Several weapons are gated behind the Science!, Demolition Expert, and Nuclear Physicist Perks (Gun Nut, unfortunately, was bugged).
Also note that some weapons will not have an image to display while crafting. This is just a visual glitch and shouldn’t affect anything.
Unfortunately I can’t seem to get the game to give you just the basic version of a gun, so you’ll get it with a random assortment of weapon mods. I hope this explains the high weapon prices.
Finally, note that Laser Pistols/Rifles/Snipers (along with Plasma Pistols/Rifles/Snipers, Institute Pistols/Rifles/Snipers and Pipe Pistols/Rifles/Snipers) all share the same refID. Because weapon mods in game determine whether or not they are classified as a Pistol, a Rifle, or a Sniper, the game will randomly decide for you since it randomly decides what mods are attached anyways.
For ammo, check out Xylozi’s Craftable Ammo mod.
Weapon List:
0.44 Pistol
25 Steel
10 Screw
5 Oil
10 Adhesive
5 Gears
10mm Pistol
25 Steel
10 Screw
5 Oil
10 Adhesive
5 Copper
Laser Pistols/Rifles/Snipers
25 Circuitry
15 Copper
25 Crystal
10 Fiber Optics
10 Nuclear Material
Plasma Pistols/Rifles/Snipers
50 Circuitry
35 Copper
50 Crystal
40 Fiber Optics
50 Nuclear Material
35 Glass
Requires Science! 3, Nuclear Physicist 1
Pipe Pistols/Rifles/Snipers
5 Steel
5 Gear
2 Oil
5 Adhesive
5 Copper
Pipe Revolver
10 Steel
10 Gear
2 Oil
5 Adhesive
5 Copper
Combat Rifle
35 Steel
10 Wood
15 Screws
15 Adhesive
10 Gears
Hunting Rifle
5 Steel
25 Wood
10 Oil
20 Adhesive
15 Screw
Assault Rifle
35 Steel
15 Wood
30 Screws
20 Adhesive
10 Gears
Laser Musket
30 Wood
20 Circuitry
15 Copper
15 Fiber Optics
15 Crystal
15 Screws
Requires Science! 1
Submachine Gun
20 Steel
10 Wood
10 Oil
15 Adhesive
10 Gears
15 Screws
Fat Man
50 Nuclear Material
100 Steel
50 Lead
40 Copper
30 Acid
Requires Science! 3, Nuclear Physicist 1
Combat Shotgun
25 Steel
25 Wood
10 Oil
15 Adhesive
10 Gears
20 Screws
Double Barrel Shotgun
10 Steel
20 Wood
10 Oil
10 Adhesive
10 Screws
Flamer
35 Steel
50 Asbestos
35 Oil
35 Adhesive
35 Fertilizer
Requires Demolitions 3
Gatling Laser
75 Circuitry
75 Copper
75 Crystal
75 Fiber Optics
75 Nuclear Material
50 Screws
Institute Laser Pistols/Rifles/Snipers
35 Circuitry
30 Plastic
15 Crystal
15 Fiber Optics
10 Nuclear Material
10 Screws
Requires Science! 1
Minigun
100 Steel
20 Lead
30 Oil
25 Adhesive
10 Gears
40 Screws
Missile Launcher
50 Steel
15 Screws
15 Copper
15 Adhesive
15 Lead
35 Circuitry
Requires Demolitions 1
Gauss Rifle
50 Circuitry
40 Copper
40 Crystal
45 Fiber Optics
40 Lead
40 Glass
50 Screws
Requires Science! 2
To Install Mods for Fallout 4
Use a Mod Manager:
While nothing compares to Mod Organizer, Nexus Mod Manager does well in a pinch.
To Install Manually:
1. Edit your Fallout4Prefs.ini
The Fallout4Prefs.ini is in “Documents/My Games/Fallout 4”.
Open it and under the section [Launcher] add “bEnableFileSelection=1”.
Right click Fallout4Prefs.ini, select Properties, and tick the Read Only box. Fallout 4 likes to refresh and reset this file all the time, including whenever you enter the options menu. Selecting read only will prevent any changes to this file. Note that this will prevent you from changing your graphics options unless you deselect the read only box, at which point you will have to re-enter “bEnableFileSelection=1”
2. Edit your plugins.txt
The plugins.txt is in “Users\[YourUser]\AppData\Local\Fallout4”.
Add “CarryWeight500.esp” (or whichever .esp you actually used) under “Fallout4.esm”. If you used both the default carry weight mod and the bonus carry weight mod, simply add both “CarryWeight(whatever you chose here).esp” and “CarryWeight(whatever you chose here)Strength.esp” under Fallout4.esm
3. Put the esp(s) of your choice inside the SteamApps\common\Fallout 4\Data folder
4. Enjoy!