Chinese Assault Rifle Textures
Right now these look very very bad. That is because there is no UV map for this mesh.
Once someone works on a UV map for this rifle, I plan on doing a proper retexture. For now these sort of work as placeholders.
Basically it’s one flat texture that it goes crazy applying to all the different areas of the gun. There is no way to currently retexture the seperate parts without a UV map.
Carbon Fiber probably looks best, but I also did a Metal and Camo. (3 seperate types available in .esp)
Changed ammo type to 5.56 and magazine size to 30
The mesh is extremely high-poly. I wouldn’t recommend giving these out to NPCs or Companions. (Severe performance hit, probably)
It is also -NOT- animated. The clip isn’t removed during reload, no moving parts.
Most attachments do not work properly, should set most of them to Standard. (No visible alternate parts besides, just stats)
Uses some work from Cut Chinese Assault Rifle by TroyIrving
Adjusted meshes from Spray Painted Chinese Assault Rifle by Autistico
And inspiration from Talore ‘s changes to the Rifle (5.56 Ammo & Clip Size)