Better Stores
[left]If you’re like me you’ve spent hour upon hour toiling your little heart out building your dream settlement. You’ve spent all this time building a beautiful home for you and you’re companions only to ruin it all by having to place big bulky stalls that well lets just say sick out like Dogmeat’s dogmeat. Well this mod aims to fix that by giving you smaller stall options that can be placed inside structures and an assortment of props and signs to decorate them with, So instead of leaving your settlement looking like a weekend swap meet. You can make it look like people actually live, work and hopefully don’t get sodomized buy raiders with rippers in a thriving community.
Mod Adds:
Smaller stalls with craftable extensions. (I was hoping to get them to snap together but couldn’t get it working. Plan to fix in future update)
Craftable barber and plastic surgery chairs.
20+ Flags. (Custom textures included so you can add your own flag. PSD template in optional files)
20+ Store decorations.
20+ Signs.
Cash register.
Med-kits.
And probably a few things I’m missing.
Some of the items are probably already in other mods. But this was originally only going to be a mod for myself. But I thought I may as well release it because other people probably hate the vanilla stalls as much as I do. So enjoy and please endorse 🙂
Install Instructions:
Download the file and install with NMM. If Installing manually, extract the data folder to the games install folder. Merging data folders is fine as all new files have new file paths. Activate BetterStores.esp in NMM and launch the game.
Update Information:
None
Compatibility:
Unknown as I don’t have any other mods running yet. But all new files have new file paths and no vanilla records were edited. So shouldn’t conflict with anything else.
Known Issues:
The open sign has no display mesh in the workshop menu. I believe this is to do with the material and I don’t think it can be fixed. Drugs sign’s collision is sideways. Counters don’t snap together. Hope to fix in future update. (Please report any other bugs or conflicts)
Changelog:
V1.0 – Initial Release
Credits:
Just me 🙂
Oh and the guys that make the tools that make this shit work :)[/left]