Better Crafting Station Perk Requirements
Better Crafting Station Perk Requirements
Version: 1.0
Date: 12/29/2015
Category: Crafting – Home
Requirements: Legal copy of Fallout 4
Author(s): rad666a
Description
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Made with FO4Edit.
I have, from the first time I saw them, felt the requirements for the crafting workbenches made no sense. The Perk, “Local Leader 2”, has nothing to do with making the items the benches make, so how are you suddenly able to build these things when you become a better leader, even if you don’t know one end of a weapon mod from the other? Why do you need to be a good leader to put a pot over a fire? As far as I’m concerned this is just Bethesda being rushed, putting no thought into it, or just being plain lazy. This mod attempts to fix this this.
What I have tried to do is change the perk requirements in a way that makes sense, but doesn’t (much) change the character level needed, or the number of perk levels required. In some cases, for cooking stations, I didn’t think a perk was needed at all. Here are the changes:
Armor Bench – Armorer 2 (level 13)
Chemistry Station (all) – Science! 1 (level 1) and Chemist 1 (level 1)
Cooking Station (all) – none
Power Armor Station – Science! 2 (level 17) and Armorer 2 (level 13)
Weapon Workbench (all) – Gun Nut 2 (level 13)
For reference, normally Local Leader 2 requires level 14 to take and when they need perks you still need two, so the game balance should be preserved.
Tested in game. Worked perfectly.
What this mod DOES do
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Changes, or eliminates, the perk requirements for the crafting workbenches.
What this mod DOES NOT do
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This mod does not add or change any existing models or allow you to craft things you normally wouldn’t be able to.
Install
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Add the “BetterCraftingStationPerkRequirements.esp” to your Fallout 4 “Data” directory, usually found in “[Steam Install Directory]\SteamApps\common\Fallout 4\”. Activate using the mod manager of your choice.
Uninstall
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Deactivate the mod in the mod manager of your choice, then delete the “BetterCraftingStationPerkRequirements.esp” file in the Fallout 4 “Data” directory.
Contact
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I can be found on the Nexus, as “rad666a”
Credits
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The FO4Edit team.
Thanks to Interplay for creating the Fallout universe
Thanks to Bethesda for creating Fallout 4
and last but not least, thanks to the entire Nexus site family for maintaining the best Mod site on the web.
Conclusion
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Please DO NOT upload this mod to another site without my permission.
If you have any suggestions on how to improve this mod, please post.
Download, Endorse, and Enjoy!