BalanceModOverhaul
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BalanceModOverhaul 3.0
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These are the settings I will use to play my next game, to make it challenging and interesting. You must play on survival with this.
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Notes
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– Only absorb 50 % damage in VATS ( down from 90 % )
– Monsters move at 20 % speed in VATS ( up from 4 % )
– It takes 10 minutes for limb regen to kick in, keep your stimpacks ready.
– Locations take twice the usual time to respawn.
– No more XP from crafting in the workshop and cooking.
– Bartering 4 times as worse ( horrible barter! ) so no more 50 000 caps in your pockets.
– Double the amount of legendary monsters.
– Water purifiers only grant 5 and 10 purified water ( from 10 and 40 ).
– Less chems found in game.
– Fusion cores drain twice as fast.
– You will only do 70 % of the usual survival damage.
– Increased the Armorer, science and bladesmith perk lvl requirements.
– The sneak perk only increases your sneaking now.
– Sneaking is now a tad harder outside, under light and with heavier armor.
– All drugs had their withdrawal effects and addiction chance doubled.
– All power armor defensive values were halved, along with the carry weight leg enhancement.
– All power armor are now more resilient for less repair.
– Nuka Quantums and Mirelurk egg omelettes now grant their AP over time
– The fury drug now grants 50 % damage like it’s supposed to.
– All zones had their maximum monster level increased to 99, so early zones will still be fun at a later stage.
– XP gain is only 80 % of the vanilla version.
– Slower AP gain
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Must Mods to install with this
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Simple bug Fixes ( without the dogmeat changes )
Ammo weight MOD
Arbitration – better combat AI
Deadly Radiation
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Extra fun Mods to install with this
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ETSGM – Easy To See Glowing Mags
Settlement Supplies Expanded 2.5 – Safe SSEx
Armorsmith Extended ( do not put balistic weave on any helms or hats )
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Suggested self imposed rules
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Always sell every legendary weapon you find from any random sources, only use those from quests or bought from merchants
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The point of my balance is to make it harder, yet still loot stuff everywhere. Best to have a horrible barter rate than loot less stuff everywhere ; Better to lower the power armor stats than increasing monster damage because that screws the power armor-less folk. I intend on not making any more mods until the GECK is out, as I see our options are limited and working now is a waste of time.
I give full rights to anyone for anything ; take it, copy stuff, don’t ask me for any kind of permission.