Automatic Gauss Rifle
Now craftable!
WHAT DOES THIS MOD? It provides a feature to upgrade Assault Rifle using Gauss technology. Many players really like burst-fire automatic weapons,
so i wonder, why the most popular late-game weapon is always non-automatic? Now you get this hybrid))) It is light, fast fire rate, ballistic weapon with mid damage and range, best for active, commando-style gameplay. It is assault time!
HOW TO GET IT? First, you need any Assault Rifle.
Take it to weapon crafting table, and add 2 mods – Assault Gauss Rifle module 1 and Assault Gauss Rifle module 2
DETAILS AND LORE: Technically this is same Assault Rifle, but with bullet acceleration technology provided by electromagnetic induction relay coils,
just like vanilla Gauss Rifle is. It is logical, that damage and shooting range both increase on this upgrade. Still uses standart Assault Rifle Ammo.
I decided to put bigger electromagnetic relays than original GR uses, and also place them straight horizontally zero degress along the barrel.
Sorry, but my mod contain 2 parts and they override both Muzzle and Barrel, so you cant add Muzzle and\or Barrel AND my mods on same weapon.
Good news for stealth players: with this mods your rifle make same sound “level” as rifle with vanilla silencer. So any detection problems, stay silent))
TO-DO LIST:
1. Make it craftable at weapon worktable Done!
2. Lower initial ballistic damage and add some electric damage(yes, game engine can do that, and this is not “normal” energy damage).
Please report any bugs if you find them. It is early release.