Automatic Conversion for Non-automatic Weapons

Fallout 4 Mods |

Automatic Conversion for Non-automatic Weapons

DESCRIPTION

This mod will add automatic conversion mod to 5 Non-automatic weapons.

– Alien Blaster (and my Sonic Blaster variant)
– Broadsider
– Fat Man (and Big Boy, any legendary variant)
– Gamma Gun (and Lorenzo/Zeta, any legendary variant)
– Gauss Rifle (and any legendary variant)

—Notes—
Automatic Conversion mod for each weapon can be found in their ‘Barrel’ (Dish) category modification. The automatic conversion will change the weapon into automatic weapons with increased rate of fire (Bullshit of coz), reduced damage and some of the weapons are edited with their recoil value and ammo capacity as to provide a better automatic weapons experience (such as the Fat man, if i dont reduce its recoil, it will be impossible to shoot continuously with acceptable precision)

—KNOWN ISSUE—
– The Weapons Stats is not accurate (some may even have negative range value)
– Automatic Broadsider cannot fire and have a weird weapon position when it’s 1st person view & aiming
– Automatic Gauss Rifle cannot fire and have a weird weapon position when it’s 1st person view & hip-fire

INSTALLATION

Install it with Nexus Mod Manager (NMM) OR place the esp file in Data\ and enable the esp
After installing/enabling the file, you should be able to use them in the weapons workbench menu, Enjoy your new toys!

Don’t forget to endorse if you like the mod!!!

MY MODS
Remove Turret Power Requirement
Advanced Settlement Turret Set
Advanced Portable Turret Set
Fat Lady
Pipe Turret
Sonic Blaster
Institute EMP Rifle

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Fallout 4 Seasons Project by GameDuchess (Summer used)
Concealed Armors by Nisas
Homemaker – Expanded Settlements by NovaCoru
Water Enhanced by Jmane2009 (4K version used)
The Institute Pip-boy by Aeyos


Credits: ccmads
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