.38 Revolver
This mod was made with FO4Edit v3.1.3. Adds a Standalone .38 revolver to the game with leveled list integration.
Version 3 adds the gun to the leveled lists! Created while slightly intoxicated, so hit me up if there are any irregularities, as this was only lightly tested. Some minor balancing was added to the modification requirements, no nuclear material is now needed for receiver upgrades. Uses antiseptic instead.
Version 2 now makes it so the gun uses its own mods instead of the .44’s mods. The mod should be more balanced as a halfway point between the pipe pistol and the 10mm.
Install via mod manager or by dumping the esp to your data file.
To update, you might want to consider performing a “clean save”, in which you uninstall the mod, load the game, save, quit, install the new version, and you are good to go.
However, you are clear to overwrite as this won’t break anything, just that the gun will have .44 mods equipped and you will have to make new mods for the .38.
To get the gun, either find it in various containers (possibly raiders and Npc’s. Not quite tested to that extent yet lol) or, if you just can’t wait, open the console and type in “player.additem xx000800 1” , where xx is the number your load order.
To uninstall, simply remove the mod in your mod manager, or delete the esp.
Have other mods with Leveled lists?
You need to make a merged patch with FO4Edit! Instructions on skibadaa’s WH-77 mods page!
http://www.nexusmods.com/fallout4/mods/9942/?
Special thanks to him for figuring this stuff out for the rest of us! Yay!
Subsequent versions will add leveled list integration as well as its own model as soon as I figure those out or someone offers to do so.
Questions? Comments? Concerns? Bug reports? Death threats? Let me know! I’d like to hear from you.
Have fun!